There have been lots of assumptions that Borderlands and Brothers In Arms developer Gearbox Software was hard at work on a Halo game for Microsoft. That’s partly based on things Gearbox has said, partly on things it didn’t say. http://kotaku.com/352427/gearbox-hints-at-something-huge Microsoft has put the kibosh on that speculation, via the Halo Waypoint Twitter account today.(new Image()).src

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“For the record, Gearbox is NOT

working on a Halo title for Microsoft,” reads today’s update, a rather to the point denial that leaves little to interpretation. The only wiggle room there is that Gearbox would be working on a Halo title for someone other than Microsoft. And that makes pretty much zero sense.
Seems like that Gearbox developed Halo speculation started when the company’s president, Randy Pitchford, wrote of a “huge” project, not long after it
yono business sbi was
yono business announced that Bungie was separating itself from Microsoft. http://kotaku.com/307565/bungie-split-confirmed That never revealed project that may have actually been its aborted Duke Nukem game.
https://kotaku.com/gearbox-named-as-developer-for-scrapped-duke-begins-5314491 Gearbox certainly has a lot on
rummy meet its plate right now. It’s about to launch Borderlands, is still working on Aliens: Colonial Marines for Sega and may have a War Hero franchise about to kick off. But Halo? Sure doesn’t sound like it. https://kotaku.com/gearbox-president-says-war-hero-another-original-game-5302608 HaloWaypoint [Twitter]