Harmonix Lists Rejected Rock Band Names
Author: Unit 734 | Date: 0001.01.01
Harmonix senior designer Dan Teasdale schooled GDC attendees today on the design philosophies that factored into the creation of Rock Band. That includes the critical “one question,” a rule that even affected the game’s name.
The question was “Does it feel like an authentic band experience?” Design decisions that elicited a “Yes” to that all-important question include [[link]] things like “big rock endings” and being pulled “back from the brink” by your bandmates. In the “No” column were things like minigames, flaming guitars and… Nickelback.
It also affected [[link]] the name of the game.
Teasdale showed a series of e-mail exchanges with notes on rejected titles for the game. Some were [[link]] “too metal.” Another was panned for implying the use of trumpets. Others were just bad. Here’s a sampling:
• Power Chords
• Big Band Blowout
• Metal Lords
• I Want To Be A Rockstar!
• Rock Band: World Tour
That last one was rejected — well, trimmed down — because it was felt that “This will never sell.”
Access Point Comments
@JackpotFairy34
Some games are a bit laggy on my phone at times, but the variety of games and the smooth desktop experience make up for it. Overall, the website offers a great gaming experience for both casual and serious players.
@LuckyLad80
Customer support responded incredibly fast when I had an issue with my account. They were polite, professional, and solved my problem within minutes. It's reassuring to know that help is always available when needed.
@LuckyTiger336
Website layout is very clean, intuitive, and easy to navigate. I can quickly find my favorite games, access promotions, and check my account details without any confusion. It’s a pleasure to use.